Projects

Video Game Prototype

Unity
C#
Blender

A video game prototype as part of the Game Design course

Minigames Website

During my second year at engineering school, I chose to enroll in the "Introduction to Game Design" option. The objective was to explore the entire process of Game Design, covering aspects such as story, characters, design, gameplay, and to materialize these ideas through a prototype on Unity at the end of the program.

We worked in a group of 4, and the assigned theme was "Bottle cap". As a team, we brainstormed to come up with a game concept, which we then translated into a Unity prototype during the dedicated sessions of the Game Design course.

Here is the trailer that I made for our game "Tire Bouchon":